![]() Make sure none of the folders or files has the "archive" flag set after copying.Ĭopy rocksndiamonds.nro to switch/rocksndiamonds/ and mirrormagic.nro to switch/mirrormagic/ You should have folders such as switch/rocksndiamonds/levels and switch/mirrormagic/levels and more. You should have folders ux0:/data/rocksndiamonds and ux0:/data/mirrormagic on your Vita with the files in them.Įxtract rocksndiamonds_data.zip and mirrormagic_data.zip to the folder switch/ in the root of your sd card. Installation (Vita)Įxtract contents of rocksndiamonds_data.zip and mirrormagic_data.zip and copy them to your Vita's ux0:/data folder. Thanks to all the devs of DevKitPro for Switch for a great development suite. Thanks to the many devs of VitaSDK for a great development environment. Thanks to Holger Schemel for making a great and portable game. ![]() Thanks for help with optimizing the rendering. ![]() Thanks to my supporters on Patreon: Andyways, Count Duckula, Jesse Harlin, Thomas Luten, Matthew Machnee, Mored4u, Ibrahim Fazel Poor, RadicalR. More information about the games can be found at the homepages for the Windows versions:Īnd the official manual for Rocks'n'Diamonds is here: You guide a laser beam by adjusting mirrors before the time limit runs out. Mirrormagic is a game by Holger Schemel in the tradition of Deflektor and Mindbender. Rocks'n'Diamonds is a Boulderdash type game by Holger Schemel with many unique features, such as the ability to play remade levels from Boulderdash, Emerald Mine and Supaplex and many more levels. These are my Vita and Switch ports of Rocks'n'Diamonds and Mirrormagic.
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